Arcade the clear winner for Australia's digital games industry

By Hannah Francis
Updated November 27 2014 - 10:09am, first published October 23 2014 - 12:12am
Matt Clark and his Voxel Agents co-founders shifted south from Brisbane to Melbourne – and it wasn't for the weather. Photo: Simon Schluter
Matt Clark and his Voxel Agents co-founders shifted south from Brisbane to Melbourne – and it wasn't for the weather. Photo: Simon Schluter
Modelled on Australia's Daintree Rainforest, Wander is an exploration in identity and perception. Photo: Supplied
Modelled on Australia's Daintree Rainforest, Wander is an exploration in identity and perception. Photo: Supplied
Tin Man Games is based at the Arcade co-working space. (From left) Clinton Shepherd, Kamina Vincent, Ben Kosmina and Ben Britten. Photo: Simon Schluter
Tin Man Games is based at the Arcade co-working space. (From left) Clinton Shepherd, Kamina Vincent, Ben Kosmina and Ben Britten. Photo: Simon Schluter

You awake from a deep sleep, lost and confused. Native Australian flora surrounds you, resplendent with the song of rainforest birds.

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