Doom review: Hell's welcome return

By Tim Biggs
Updated May 24 2016 - 3:53pm, first published 2:51pm
After a bit of a misstep with Doom 3, the series that pioneered the first-person-shooter is back in fine form.
After a bit of a misstep with Doom 3, the series that pioneered the first-person-shooter is back in fine form.
No taking cover, no reloading. Just heaps of demons and heavy metal.
No taking cover, no reloading. Just heaps of demons and heavy metal.
Familiar weapons, demons and environments return from the original games.
Familiar weapons, demons and environments return from the original games.
This sweet nod to Terminator 2, which happens if you die in molten metal, is an example of Doom's surprisingly funny side.
This sweet nod to Terminator 2, which happens if you die in molten metal, is an example of Doom's surprisingly funny side.
The multiplayer isn't quite as strong as the campaign, but it does let you transform into a demon.
The multiplayer isn't quite as strong as the campaign, but it does let you transform into a demon.

The Doom of 1993 was fast and stupid. Though a technical marvel, its main appeal was the satisfaction of nailing demons with various ridiculous guns, the thrill of sprinting through each labyrinth and across pits of lava to find the quickest route to the end, and the ham-fisted comedy that sparked in between.

Subscribe now for unlimited access.

$0/

(min cost $0)

or signup to continue reading

See subscription options

Get the latest Narooma news in your inbox

Sign up for our newsletter to stay up to date.

We care about the protection of your data. Read our Privacy Policy.